Changes This Week

This week is a little light on changes as we've been focused on the New Client. Mostly bug fixes.

  • Ice Block now gives a 5s buff after expiration granting fall damage immunity
  • Ice Block now silences and stuns to prevent skill usage
  • Library accessories above Divine can now be used to craft Enchantment Scrolls as well
  • Tons of small tooltip fixes
  • Variety of smaller bug fixes (will detail ASAP)

Enlightened Ayanad Accessories

Changes to less popular choices are still being discussed and drafted internally and we hope to have more to show soon!

New Client - Patches so far

The new client beta has begun! Players have started receiving invites and we are rolling it out to more and more people every day.

The below is the list of changes done on the new client since release. Thanks to everyone who's helped with testing.

r13990:

  • rider animations for mounts no longer are random and are intended movement direction animations
  • party names are no longer cut short
  • party leader crowns are in the correct place
  • iris, eyebrow, beard and lip colors are now properly filled out
  • the housing trade board no longer desktops you
  • UI scale can now be properly changed
  • the public ships between haranya and nuia have had their physics fixed
  • shaders now load faster, and recompile if any error is found
  • vehicles like the ironclad and farm freighter no longer have car physics applied to them
  • character costumes having white textures have been fixed
  • enriched crash data with world position
  • various performance tweaks

r14010: Fixes

  • multiple character select crashes have been fixed
  • land for sale will now properly show in the vocation menu
  • the ominous small square in the auction house menu is no longer there
  • chat no longer trembles in fear while you type
  • cargo ship, ironclads and freighters have another fix applied for doing spaceship cosplays
  • sounds should reliably play more often
  • fishing rod animations have been fixed
  • visual effects no longer leak over time while playing
  • improved performance while planting

r14020: Fixes

  • water mounts no longer despawn after being summoned in water
  • all ladders are now climbable, including boat ladders
  • character stats have had their display corrected, character sheet is accurate again
  • nvidia GPU users should experience less crashes when loading encountering loading screens.
  • fixed a performance issue related to dragging items and hiding UI
  • numerous performance tweaks

r14296: Fixes

  • Multiple crash fixes
    • crashing involving sounds in large scale PVP has been solved
  • Magithopter early close has been fixed (when receiving damage)
  • Multiple performance optimizations
    • housing has less stutter while loading in decorations and houses
    • shadow performance has been improved
  • proficiency limits are now properly calculated in the UI, allowing upgrading/downgrading, etc.

r14341: Fixes

  • texture streaming is now more stable
  • nvidia driver crash diagnostic added that's always-on. Costs a tiny bit of performance, 0.02ms/frame.
  • last 256 texture binds and 512 freed views added to crash report
  • smoother terrain rendering when moving the camera quickly
  • transitioning from in and out of focus no longer skips 1 frame
  • the list of terrain textures now takes ~0.15ms less per texture than before

r14352: Fixes

  • fixed a crash related to using Alt + Enter to switch screen modes
  • solved a crash on saving an appearance in the customizer (Salon, character creation)
  • more diagnostics for nvidia users
  • two fixes for UI with an invalid texture causing the UI script system to die
  • one of the reasons resolution didnt show up in the window has been solved.
    • please post a new client bug report if you still can't see resolutions, and give an example screenshot + hardware!

r14402: More Fixes

  • fixed a crash regarding the default UI during loading screens
  • hitboxes of scaled NPCs are no longer overbloated
  • cannons should now properly land on their targets
  • first pass at a fix for nvidia-specific crashes
  • diagnostics for the looping sounds going silent issue
  • ping/latency should be more accurate than before
  • ladders have more accurate climbing areas. fishing boats especially should be more useable now
  • the POP! sound should be mitigated. please report how you trigger it if you run into it again
  • Snap Planting has been enabled temporarily to gather feedback on our design of it. Let us know.